Professionaly I am a software developer. After work I like to create 3D graphics - I am a freelance 3D artist.
As a 3D artist I am working in Blender. Game Environment is my main area of interest. I have a little experience in Unity.
Before Blender I created a few custom levels in Tomb Raider Level Engine (TRLE). That was "Tomb Raider: Elements of Adventures" and "Tomb: Raider: Adventure" - nothing really worth playing, to be honest XD
I used Blender for a few projects for my schools - for example, I made simulation presenting "Solid of revolution" and "Circulatory System" - both based on Blender Game Engine.
Games that inspires me graphically are: